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THINKING ANIMATION: Bridging the Gap and Path Between 2D an CG by Angie Jones - 368 pages. "Thinking Animation: Bridging the Path Between 2D and CG" teaches readers how to think before they animate. Featuring current and pertinent content, the book emphasizes using traditional animation techniques and principles with today's computer generated animation technology. Written for beginner and experts alike, the book provides useful, up-to-date techniques that readers can apply directly to their animation. Loaded with full-color images, tutorials, and interviews with experienced contributing authors from a wide range of backgrounds, the book is non-software specific and also contains a history of the field of animation as well as insight into how today's CG studios operate.
book CRACKING 3D ANIMATION
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